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What is Guildtag.com?

It's a social network for MMO gamers.
It's free guild hosting without ads.
It's finding old friends or new ones.
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Early Spring Cleaning - March 05

I sat down tonight determined to get some things done on the site... but then I started cleaning up the file system on my 70lb (no joke, I think it's lined with lead) PC since it's become a virtual war zone where files mysteriously disappear only to turn up again missing an arm or leg. I bet you didn't even know files had arms and legs. After a bit of triage on the files I moved on to help my long neglected CD collection.

I was able to purge the following titles with some hesitation. As much as a like to kid my wife about being a hoarder I'm glad she doesn't know how old some of these titles are.

- EverQuest (Ruins of Kunark, Scars of Velious, Shadows of Luclin, Planes of Power, Legacy of Ykesha) Apparently I burned the original CD in a fit of rage because I couldn't see anything in nektulos forest on my dark elf. This was waaay before gaama correction was a common setting kids.
- Lineage II and all 6 of my bots.
- Asheron's Call 2 since the servers don't even exist anymore.
- Horizons and my purple dragon. No, his name was not Barney.

I was unable to part with
- Baldur's Gate II and all four pirated discs. Gimme a break, I was in college and ate slices of cheese for dinner because I couldn't afford anything else.
- Warcraft I, II, III because you never know when you could get that itch again. Non-pirated by the way, because some things are worth starving for.
- Ultima Online might look about like Rocky Balboa at the end of his fight with Apollo Creed right now. But it has a ton of heart.

Not that I'll ever play them again, but it's just too soon. You know?

Image Upload Enabled - January 27

If you have any troubles with newly uploaded images, or images that were uploaded previously please let me know.

Forum Performance Improvements - October 08

I made some forum performance improvements today mainly by removing the little popups that displayed when you hovered over a users name. In some cases this has improved performance by 10x... I'll miss the hover menu information, but it wasn't useful enough to warrant the performance hit.

More forum improvements are slated for the near future.

Theme Changes - August 25

In the past there was the concept of a "base" css theme that always loaded. Its goal was to provide an easy way for you to add a little bit of CSS to change your site. As of now there is no such thing as a "base" css theme. Whether you chose to use a quick theme or a CSS theme (or both) the only styles that are applied will come from these two themes.

I have tried to make this transition as painless as possible, but there will be some issues with layout on sites that use both CSS and Quick themes. Please report any major issues in the forum and we'll work to get them fixed.

Tha major issue I see as of now is that users who created a CSS theme using the old example are missing some key components that will cause the members widget to expand horizontally.

A new example css can be found here - you will need to modify your CSS accordingly.

These changes were made for a reason, and that reason is not just to cause guildsite admins frustration. Within the next few days I will unleash the CSS theme creator which will allow users to create, preview, and submit their CSS themes for other guildsites to use. Hopefully the painful transition will be worth it.

Quick Theme Upgrade - July 20

A pretty significant upgrade to quick themes has been completed. You'll now be able to pick from several predefined html colors as well as enter your own hex color. Please let me know if you have any issues.

Security Update - July 18

The security model for guildtag has been updated. This will allow for more flexibility for guildsites in the future.

This change should be completely transparent to you as a user. If you find you do not have access to something you used to or that you now have access to something you didn't before please report it in the forums or use the contact us link.

1,000,000 Page View Milestone - July 09

Guildtag crossed the one million page view milestone for the year today. Thank all of you very much for helping to make this happen. :)



Here's to many more page views.

Google, Redirects, and Referrals - June 16

I've removed about 1,000 redirects that were created to try and get google to realize guildtag had switched from a subdomain to a subdirectory model. It's been three months and google still hasn't sorted the site out so I decided to remove all the redirects. This *may* help improve site load times overall.

I'm starting to see some referrals from random forum posts and blogs. More would be great though! If you see the opportunity to tell someone about guildtag please do.

Event Singups - April 10

Guildsites now allow event sign ups for members. To enable these you must attach your guildsite to a guild on the social network (do this on your guildsite settings page). Members that have characters in this guild will be able to sign up for an event and select which character will be attending.

You can also specify other character attributes to show for characters that have signed up so that you can see what class, level, spec everyone is.

The default event signup page for members is "http://yourguildsite.guildtag.com/event/". Don't forget to create a link on your navigation bar.

DKP Beta - April 07

I've implemented a simple Dragon Kill Point system for all of our guildsites. Guild characters earn points by attending a raid event, and spend points by purchasing loot. How you manage your loot distribution will be up to you as a guild leader. This tool is mainly to be used to keep a running total of how much DKP members currently have and as an archive of their past loot.

What's in:
- Imports from Raid Tracker WoW addon are supported.
- Import Characters from the Social Network your guildsite is attached to.
- Wowhead tooltips
- Reporting on Raids and Characters

What's out:
- Characters DKP values cannot be linked together (ie: same player, alternate characters).
- Multiple Raids cannot be imported in the same CT Raid XML file.
- Does not support Zero Sum DKP.
- Point adjustments can only be made by creating a dummy event and assigning users to it, or by creating a dummy loot and assigning positive or negative item cost.
- Time invested for a raid is only calculated for CT Raid Imports.

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